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A jam submission

Vial ElementsView game page

Mix together the distilled elements to locate the hidden, forbidden element
Submitted by loffter, Lomeo, rzbenji, brokenskygames, Deathwordknell — 8 hours, 34 minutes before the deadline
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Play Vial Elements

Vial Elements's itch.io page

Results

CriteriaRankScore*Raw Score
Artistic Style#15.0005.000
Theme#2334.0004.000
Cleverness#7553.0003.000
Playability#8043.0003.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Good effort, particularly when it comes to the story - the prologue and epilogue were a nice touch, but why not just include them in the game!? Unfortunately, I couldn't figure how to progress, beyond lighting the candle and extinguishing it with wind and water. But I love the art style, I am a sucker for good pixel art games, and the music was really nice too.

Did you include your Game Design Document as a Google Drive link?
yes

Seriously... did you include your Game Design Document?
YES

Is your game set to Public so we can see it?
yes

Tell us about your game!
Mix together the distilled elements to locate the hidden, forbidden element. It's a top down, Zelda style puzzle game where you use the fundamental elements of the world to mold it to your will. Or solve puzzles.

Controls:
WASD for movement, Spacebar to use selected element, 1-5 to select element, R to bring up the mixing menu

Extra Notes
This was fun.

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Comments

(+1)

For a game that has limited levels and elements at your disposal, the introduction and use of elements to beat some of the introductory levels was quite nice, with the levels there after combining the use of the elements to add a level of depth. It provides a subtle but moderately challenging experience given the short game length, upon more development, the game has potential, solid game for Game Jam 15.

(+2)

Pretty good game. Ends a little abruptly, hard to aim the elements but it's fun to mess around with.