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In Shadows We Live's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #804 | 3.000 | 3.000 |
Cleverness | #1471 | 2.000 | 2.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Theme | #1934 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I mean this game is playable and you can move around, and the level transitions work, but it feels so empty and dead. You mention the puzzles but I couldn't find any while I was looking around, and the mazes didn't really feel like mazes. Guidance for the player on where they are supposed to go and what they are supposed to do would be HUGELY helpful. Also add some background music, it feels weird to play without it! I could probably find the mazes given enough time but it should at least be easy enough to find the first ones without trying too hard.
Did you include your Game Design Document as a Google Drive link?
Yesy
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
WASD/Arrow Keys to move; Shift to sprint; "E" to 'interact' (only usable in two rooms).
Extra Notes
The GDD was the priority, as past attempts were at best 1/2 pages, simply to slightly expand on an idea. The game prototype, was secondary (and pulled focus away from the GDD kind of-)
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