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A jam submission

Swampy SpiritsView game page

A game made for the Pirate Software Game Jam 15
Submitted by PixelMaster98146 (@PixelMaster9814), MaroonTune, Nubberino, Tiny Owl — 1 hour, 10 minutes before the deadline
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Swampy Spirits's itch.io page

Results

CriteriaRankScore*Raw Score
Artistic Style#16972.0002.000
Cleverness#18961.0001.000
Theme#19341.0001.000
Playability#19831.0001.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • I didn't get to play much as when the patron cam to the desk I got thrown to next day, and the game locked up. I would have liked an ingame tutorial for this.

Did you include your Game Design Document as a Google Drive link?
https://docs.google.com/document/d/1JuHDwwjRu9M5gtJt1n6XWe7pQl9g75-5o6wQqtj8UL8/edit?usp=sharing

Seriously... did you include your Game Design Document?
https://docs.google.com/document/d/1JuHDwwjRu9M5gtJt1n6XWe7pQl9g75-5o6wQqtj8UL8/edit?usp=sharing

Is your game set to Public so we can see it?
Yes

Tell us about your game!
You are a bartending witch in your swamp resort for monsters. They come in and ask for ingredients, and you mix it for them. However, there are sneaky adventurers dressed like your clientele trying to get their hands on your take advantage of your business

Extra Notes
Rats are cool

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Comments

Submitted(+3)

Really cool idea to think of shadows as concealing intention and bartending to sever the correct drinks. For me, sometimes the ID of the customer did not appear and there was also letters being in reverse. It got some time for me to get used to the controls (the mouse movement was too fast on my mouse) and after I got into the rhythm it was fun.

Developer(+1)

Thank you for the feedback. I agree that the controls were a bit unrefined but unfortunately we ran out of time. I'm glad you enjoyed the gameplay loop though!