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Last of the Lead's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #1896 | 1.000 | 1.000 |
Theme | #1934 | 1.000 | 1.000 |
Playability | #1983 | 1.000 | 1.000 |
Artistic Style | #2081 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Game works smooth and art was really nice. Unfortunely, theme implementation was pretty weak and I would like to see more levels in the future. Hope you will continiu developing the game!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
So the theme was Shadows and Alchemists and after thinking about I thought a good story would be to follow a piece of lead that's trying to avoid alchemists that are trying to turn him into gold. The lead needs to avoid the alchemists sight which lends to shadow idea and the alchemists are alchemists, I wanted to add a lot more momentum based mechanics like have the ball lead roll around and gain momentum by going down slopes but since this was my first game I've ever made I didn't know what was realistic to try and do in two weeks I kind of got sucked into making all the assets for the game and got behind on coding it but I'm proud of what I've done so far and want to eventually achieve my original vision for the game.
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