Because I'm pretty sure I'm not allowed to edit the game after the submission date, I'm going to give a quick update here. The keybinds don't appear to work on the browser like they did when I was testing the game in Godot. So 2 players 1 keyboard is not going to work for testing. If you are the judge, I'm sorry, you will need to get a friend and a second controller to fully enjoy the game and I'm sorry to add extra steps to your judging time, but please try it out. We are proud of it.
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Shadow VS Alchemy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #804 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Cleverness | #1896 | 1.000 | 1.000 |
Theme | #1934 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- game looks great, but it's hard to 1v1 myself so I wish there was some basic AI implemented here.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
To actually have fun playing the game, you should get a friend. It's 2 players. You can either play with both of you on one keyboard. Or you can connect 2 controllers.
If you go the keyboard route, player 1 has WASD with Ctrl, Shift, and Space as the abilites. Player 2 uses Arrow Keys with Right Enter and Slash "/" keys for abilities.
If you use controllers, the joy stick is for movement, and the right, down and left buttons are for abilities.
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