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A jam submission

Bellum MonstrumView game page

Empower your army of monsters, build your own empire and conquer the world! Veni Vidi Vici!
Submitted by HetmanFoko, Darkrann, petmezzy, FlameVal — 13 hours, 21 minutes before the deadline
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Bellum Monstrum's itch.io page

Results

CriteriaRankScore*Raw Score
Artistic Style#16972.0002.000
Cleverness#18961.0001.000
Theme#19341.0001.000
Playability#19831.0001.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • I found the controls very hard to use. When I moved my cursor to the left side, it started moving but I couldn't move back to the right. The art style was good. I didn't understand how the combat system worked, so an in-game tutorial might be helpful. Additionally, there was no clear display of the JAM themes.

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
Player's job is to lead the Shadow Empire to a success like no other, World Conquest. For that, you need an economy - on controlled states (you start with one) emperor (player) can rise buildings to help with resource gain, or with things such as - Army. The armed forces are made of all kinds of monsters, each having different set of attacks. Heck, with that stuff other tribes shall fear you! About other tribes... you can *raid* them! Place a Commander Camp on an enemy state, plan your offensive and Commence the plan. Now all left is to watch your enemy fall.

Extra Notes
Well, we all are kinda new into game development (I had few *very* small projects in the past, but I wouldn't count these) and I think we did extremely well, considering our lack of organization (big time-zone difference didn't help).

I'm also sorry for bugs, such as camera kinda *not* working in browser (can't move right nor down), as these are mostly my fault.

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