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A jam submission

Blobli and its magical adventuresView game page

Avoid lights and make shadows!
Submitted by Wishedclover48, Ignacio Martin Puk, Zeki19 — 7 hours, 24 minutes before the deadline
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Blobli and its magical adventures's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#2334.0004.000
Cleverness#2824.0004.000
Artistic Style#4014.0004.000
Playability#7193.5003.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Great theme interpretation and implementation. The game was enjoyable and the in game instructions were very well placed/timed. One of the gems I wasn't able to pick up for some reason. All the others seemed fine. It was the blue one on the first level. The art style was excellent. The sound design was great and attributed to a fitting overall vibe for the game. Great job!
  • Cute game with interesting puzzles! Really like how puzzles are being introduced with each lever a new mechanics. The controls felt a bit junky. I would like to see more enemies and more of a variety for mixing, Inventory could have more space and also there could be space for making mistakes like Mixing wrong ingredients. Great game overall!

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
You are Blobli, a shadow being that is trying to get back to its house in the void. In order to do this you have to apply your knowledge of alchemy by creating shadows of different shapes and sizes to be able to traverse the obstacles.

But hurry up! Morning is coming and there won't be a place to hide from the sun.

DO NOT PLAY THE GAME IN FULLSCREEN!!

WASD to move the character

SPACE to pick up gems or to interact

I to open inventory

G to drop gems

ESC for pause

Extra Notes
Thanks for making this gamejam, it was the first one we participated in and has been a really unique experience.

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Comments

Submitted(+2)

Enjoyable experience with a considerable amount of content to get through. Very creative idea and spin on the challenge. Unsure if the game's UI is supposed to show four inventory spaces if it seems like you can only use two?  If the other spaces are for a different kind of item, maybe you could give them a distinct flair to make it seem like they have another significance. Not being able to hold more than two items make sit hard to experiment with and remember gem combinations.

Developer(+1)

Thanks for the feedback! Unfortunately, we didn’t have time to add a visual indicator for the two bag slots that are blocked until you pick up a bag expansion exploring the map.