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Essences of the Abyss's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1330 | 2.000 | 2.000 |
Cleverness | #1471 | 2.000 | 2.000 |
Playability | #1486 | 2.000 | 2.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Interesting Idea and implementation, how ever playing the game I was unable to identify the theme elements that was implemented. Also it feels like game requires a bit of optimization as it will give you bullet shower at the very beginning and it can be difficult for new players to adapt. Great attempt, keep creating!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
This is an action roguelike game inspired by Noita's tinkering system, where you fight with the abyss monsters and make weapons out of parts that make alchemical essences move around and interact with each other. Controls can be found in-game in the starting room. Story is supposed to be that you are an abyss raider from an alchemist guild, but I run out of time before had the opportunity to put that into the game.
Extra Notes
Esc key does not work properly in itch.io's fullscreen mode, which makes it annoying to open the menu or close the inventory. If you are not playing in fullscreen mode, the game will look weird because of sub-pixels
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