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A jam submission

Monster ChefView game page

A small game made during the 15th pirate software gamejam
Submitted by marin1234 — 18 hours, 24 minutes before the deadline
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Monster Chef's itch.io page

Results

CriteriaRankScore*Raw Score
Artistic Style#3284.5004.500
Playability#7193.5003.500
Theme#12562.5002.500
Cleverness#14712.0002.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Catchy music to listen to, also an added plus to have a volume slider as well. The artistic approach you had here was cool to see as well. Though, the issues I ran into were based a few things. For starters, the controls were easy to pick up, but there were too many times that it felt like the player character glitched out for me, and when grabbing items to place them where they needed to be, it didn't feel like anything was working properly. For the themes, besides the cooking aspect of the game, which can be interpreted as alchemy, I didn't really comprehend where shadow fit into this. I am interested in seeing where this would tie in, and how else both themes could be expanded upon as a result. All the same, even if my experience playing wasn't grasping everything you put together, keep up the hard work.
  • I love your black and white handdrawn artistic style! And the use of the shadow to change the nature of the ingredients was an unexpected mechanic combining both elements of the jam theme! Nice, easy game play, easy to get to grips with.

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
The game is a cooking game where you prepare recipes based on real and mystical elements. These recipes are achieved by solving logistical puzzles and applying different effects to ingredients.

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