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Monster Chef's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #328 | 4.500 | 4.500 |
Playability | #719 | 3.500 | 3.500 |
Theme | #1256 | 2.500 | 2.500 |
Cleverness | #1471 | 2.000 | 2.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I love your black and white handdrawn artistic style! And the use of the shadow to change the nature of the ingredients was an unexpected mechanic combining both elements of the jam theme! Nice, easy game play, easy to get to grips with.
- Catchy music to listen to, also an added plus to have a volume slider as well. The artistic approach you had here was cool to see as well. Though, the issues I ran into were based a few things. For starters, the controls were easy to pick up, but there were too many times that it felt like the player character glitched out for me, and when grabbing items to place them where they needed to be, it didn't feel like anything was working properly. For the themes, besides the cooking aspect of the game, which can be interpreted as alchemy, I didn't really comprehend where shadow fit into this. I am interested in seeing where this would tie in, and how else both themes could be expanded upon as a result. All the same, even if my experience playing wasn't grasping everything you put together, keep up the hard work.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
The game is a cooking game where you prepare recipes based on real and mystical elements. These recipes are achieved by solving logistical puzzles and applying different effects to ingredients.
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