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Shadowstone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #282 | 4.000 | 4.000 |
Artistic Style | #401 | 4.000 | 4.000 |
Theme | #653 | 3.000 | 3.000 |
Playability | #804 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- great art, fun puzzles. good combat. sound effects were a bit distracting and off for the movement speed of the character. have a light area and a shadow area worked really well.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
WASD or arrow keys to move, left click to attack (or close text boxes), and right click to open the weapon selector.
Extra Notes
Thank you. This was fun even though the html version didn't run when I first built it. After a night of terror, in dispair I duplicated the first level, which didn't load, and pointed the menu at the new copy instead. Lo and behold! It worked! Dunno what the problem was, dunno what fixed it, but such is coding...
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Comments
I enjoyed the simplicity of this one , but I think some more sound effects or music definitely could improve it. I totally understand that some things are outside the scope of the jam though, good job!
I'm really glad you liked it. We definitely plan to add a bit of music, but I honestly don't even know where to begin with that. And I didn't feel I had time to learn that as well as everything else. Now, I'm not on a deadline it's on the schedule of study.