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Pretty Inaccurate Stars' Evolution Simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #755 | 3.000 | 3.000 |
Playability | #804 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I really like this approach to alchemy and a fun way to learn about space stuff. I think it could use a means of educating people on how to manipulate the different elements and what it means to add more/less of each. I played around with it for a while, but outside of the reaction I really didn't *know* what was going on. I like this game though and it would be cool to see it more fleshed out.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Pretty Inaccurate Stars' Evolution Simulator (PISES) is a clicker game where each click increases the mass of the star. The goal is to recreate all chemical elements which are produced in the star during its evolution.
Extra Notes
1. English is not my native language
2. Source code: https://github.com/KutsikAlexander/PISES
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