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Tenebraid's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #970 | 3.000 | 3.000 |
Theme | #1330 | 2.000 | 2.000 |
Cleverness | #1471 | 2.000 | 2.000 |
Playability | #1486 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Multiple types of casters is a clever concept to merge spells, but doesn't come off very intuitive. The countdown between rounds feels unnecessary and jumping into a game feels rushed and confusing. Sounds and assets work well together.
Did you include your Game Design Document as a Google Drive link?
Yes, linked to Google Drive.
Seriously... did you include your Game Design Document?
Yes, still linked to Google Drive.
Is your game set to Public so we can see it?
Yes.
Tell us about your game!
Tenebraid is a Pokemon-style duel between mages. Combat is based on a time gauge, attacking your opponent's health and reducing it to zero makes you the winner, but you can attack the opponent's Shadow in order to merge their spells with yours, giving you access to more diverse and powerful abilities. The game is designed for tactical decisions, juggling timing, negative status conditions, health attacks, and shadow attacks to gain more spells.
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