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Shadowy Paths's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #970 | 3.000 | 3.000 |
Cleverness | #1471 | 2.000 | 2.000 |
Playability | #1486 | 2.000 | 2.000 |
Theme | #1934 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Assets are well implemented. Game looks good, but plays like a "wait and see" game. Waiting to see which doorways are safe lacks player engagement, especially since the delay between doorway events feels long. I think the theme is missed a bit in the game, but is an interesting concept.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yessir
Is your game set to Public so we can see it?
indeed it is (yes)
Tell us about your game!
everything is in game design doc, but shortly: there's paths, bad & good, take all good paths to win, can tell which is which by animations -done
Extra Notes
I am open to any and all help/feedback you can give me, & Thanks for reviewing my game!
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