Play Ultio Umbra
ULTIO UMBRA's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #1 | 5.000 | 5.000 |
Theme | #1 | 5.000 | 5.000 |
Cleverness | #282 | 4.000 | 4.000 |
Artistic Style | #401 | 4.000 | 4.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The use of the shadow theme was really great. I liked playing as a shadow creature, and I liked how the use of potions allowed for transformation of how I can interact with the environment (so great job on the alchemy theme implementation as well). I would like to see a little more guidance on controls at the beginning of the game, so that's my main criticism. While it was easy enough to figure out, having a menu or an easy way to see the controls would be a nice added feature.
Did you include your Game Design Document as a Google Drive link?
Yes... I think so ?
Seriously... did you include your Game Design Document?
Please thor don't smite me but I think I did
Is your game set to Public so we can see it?
Yep
Tell us about your game!
Hey so the story is meant to be vague and not focused on, the mechanics should be pretty self explanatory, jump, run, you'll be able to switch colors and to grapple later on too.
Extra Notes
Proud Goblin.
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Comments
So some jumps I can not make because their too far apart and the opening sequence does not tell me much or give me anything to say I am supposed to be standing there and getting shot to lay a shadow alien thing.
Also I don't like being forced into full screen mode and if its a UI or game play issue where it can't be a smaller size u will need to fix that in the engine so people can have that option.