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Luminous Skies - The Unveiled Shroud's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #1896 | 1.000 | 1.000 |
Theme | #1934 | 1.000 | 1.000 |
Playability | #1983 | 1.000 | 1.000 |
Artistic Style | #2081 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Only Downloadable GDD
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yush
Is your game set to Public so we can see it?
Yep
Tell us about your game!
A Standalone TRPG Module. Please refer to the design doc.
Extra Notes
Please enjoy and have a great day.
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Comments
Firstly there is no google drive link. game is a good start, has a scaling issue where all items create that are dotted around each map are either the "Dragon" version witch is the top tier so why buy anything else. Staggering the loot create tables by location would fix this. The combat is spam fight and attack so hold space to win, changing the difficulty didn't change this. all the enemies seem to be the same level with about 250-300 health apart from the bosses with about 1000 health. When crits do 950+ this needs to be increased.
I know that it was, in many ways, very roughly put together. So in that regard, thank you very much, I appreciate the feedback. Probably too late but GDD via Google Docs. The doc probably doesn't matter anyway, I probably wasn't going to win anything. But I did learn a few things and that matters more.