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A jam submission

FallaciaView game page

Spell crafting adventure
Submitted by yrioth — 1 day, 2 hours before the deadline
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Fallacia's itch.io page

Results

CriteriaRankScore*Raw Score
Cleverness#2824.0004.000
Playability#8043.0003.000
Theme#13302.0002.000
Artistic Style#16972.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Your core mechanic here is really interesting! i played a lot of this just playing with the spell crafting. the bones here are excellent, if you spent time developing sound and animations and all the garnish so to speak, this would be pretty compelling overall. Keep working on it :)

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
I made a spell crafting game based on my own D&D character that lets you use those spells to fight enemies

Extra Notes
You sexy :)

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Comments

Submitted(+1)

I'm not sure I get how spell crafting works, but the level progression is cool and the action is pretty fun. Also there's impressive amounts of content. 

Developer(+1)

Thank you <3. The spell crafting is intentionally a bit obscure so that you are force to experiment and learn what things do. I just hope I didn't make it too obscure. The circles control the path the spells take. The triangles (with the elements inside) control what element is used. The symbols control how the spell manifests. You need 1 of each to create a spell