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Fallacia's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #282 | 4.000 | 4.000 |
Playability | #804 | 3.000 | 3.000 |
Theme | #1330 | 2.000 | 2.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Your core mechanic here is really interesting! i played a lot of this just playing with the spell crafting. the bones here are excellent, if you spent time developing sound and animations and all the garnish so to speak, this would be pretty compelling overall. Keep working on it :)
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
I made a spell crafting game based on my own D&D character that lets you use those spells to fight enemies
Extra Notes
You sexy :)
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Comments
I'm not sure I get how spell crafting works, but the level progression is cool and the action is pretty fun. Also there's impressive amounts of content.
Thank you <3. The spell crafting is intentionally a bit obscure so that you are force to experiment and learn what things do. I just hope I didn't make it too obscure. The circles control the path the spells take. The triangles (with the elements inside) control what element is used. The symbols control how the spell manifests. You need 1 of each to create a spell