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Tourist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #1 | 5.000 | 5.000 |
Cleverness | #1 | 5.000 | 5.000 |
Theme | #1 | 5.000 | 5.000 |
Playability | #804 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Live the concept, the art style and the sound design, they all wrap up into a very neat puzzle game that I would like to explore more, so I will be coming back to it for certain! I did run into an issue where if you are stuck on something, there is no way to get unstuck, as there is no way of jumping and getting yourself out. All in all, loved the experience, thank you for your hard work and I hope you keep working on this!
Did you include your Game Design Document as a Google Drive link?
yes
Seriously... did you include your Game Design Document?
YES even in google drive too!!!
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Mechanics are simple, grab water and turn that water into magic, that's the alchemy part of the theme. Shadows will restrict the player's movement and "block" locations.
I liked the whole bucket saga in Stanley Parable: Ultra Deluxe and thought that other submissions will use more magical stuff to cast their spells or potions, so to make something different, I decided to use more exciting thing: a bucket.
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