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A jam submission

Manor of ShadowsView game page

Submitted by joeprice — 13 hours, 52 minutes before the deadline
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Manor of Shadows's itch.io page

Results

CriteriaRankScore*Raw Score
Cleverness#7553.0003.000
Theme#13302.0002.000
Playability#14862.0002.000
Artistic Style#16972.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • I found the low-poly environment and characters great. The music and sound effects were good and fit the game well. The alchemy mini-game was interesting, and having different potions seems like a good direction. I would love to see more maps. I feel I would have enjoyed it more if the shadow theme was more than just having shadow enemies. Great job with the game, hope to see you at the next jam as well.

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
The overall idea for the lore of the game was to have a mansion full of shadow beings that the main character had to traverse through to help retrieve the mythical potion they were hiding. They would have to do a bunch of different puzzles using both light and shadows mechanics as well as mixing potions together. Obviously we didn't have time to include the story and only made one level but I think it does a good job of showing the premise!

Extra Notes
Juno and Maisy worked on the art assets whilst Joe worked on the design side

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Comments

Submitted

Really liked visuals and character rigging. Music is nice.

I only with, there were more levels / potions.

Overall, great job!

Developer(+1)

thank you so much! it was planned to have another level and more potions but unfortunately there wasn't enough time to add them!

Submitted

I was a bit confused at first, because I didn't know there was a potion workbench. It would help me as a player if there were some kind of UI indicator to let me know I can interact with it.

I really like the 3d graphic style of your game, and also the little workbench minigame was fun to play.

Developer

thanks for playing! I fully agree with making it clearer to the player on what to do but unfortunately didn't have time to implement it :(