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Alchemy Shop Simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #233 | 4.000 | 4.000 |
Playability | #258 | 4.000 | 4.000 |
Cleverness | #282 | 4.000 | 4.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- This is an interesting game. I liked the board game layout, although I wasn't entirely sure what the benefit of it being in a board game layout was, as opposed to something else. Still, even without much game art, the concept was creative and unique. The implementation of the theme was great, although I didn't really see much of the shadows theme in the events I witnessed while I played. You might be able to incorporate more of that. I also think it'd be cool if the upgrades were implemented in their own space, because it was a little difficult to figure out how to process the upgrades.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Combine materials to create potions and fill customer orders. Respond to events as the kingdom becomes increasingly unstable.
Board game style, Left Click to select cards and place them.
Extra Notes
Apologies for the programmer art, was focused on mechanics first.
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