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Umbramancy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #1413 | 2.500 | 2.500 |
Playability | #1486 | 2.000 | 2.000 |
Artistic Style | #1655 | 2.500 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The game really needs a tutorial on how to play. I even had some backup to make sure that it wasn't just me. The game seems to be put together well, if only I knew how to play it. There's little direction and that's exactly where the playability suffered. Regardless, I really enjoyed the concept and thought you all did a great job with your submission!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
This is a tavern simulator game, where you brew potions for your guests. You need to crush down flower to create powders and use these to create the right potions. There is a guide book to help you with these. The goal is to reach the gold limit for the day and if you complete it, then you can go to the next day.
Extra Notes
Every sound and art made was made by us. We felt like if we get an already done art or sound, then it would distance us from our game. Sadly, the music was never made for the game, because we got out of time and I didn't learned the music maker software in time.
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