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SpreadBread's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #487 | 3.000 | 3.000 |
Cleverness | #876 | 2.000 | 2.000 |
Theme | #935 | 2.000 | 2.000 |
Artistic Style | #957 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Basic workable concept. Its incredibly easy to soft lock yourself by getting your knife stuck on the bottom of the screen if you click outside the window, and there wasn't a way I could see to full screen the game and avoid this. A step above an auto clicker by requiring the player to actually aim and interact in order to achieve the same effect.
Did you include your Game Design Document in your downloadable files?
Yes
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
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Comments
The game was short and not very balanced, but I liked the chaos of all the bread and butter flaying all over the screen.
The butter spreading animation is nice, but the sprite becomes blurry when it is played.