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Sammy the Snowman's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #423 | 3.000 | 3.000 |
Artistic Style | #469 | 3.000 | 3.000 |
Theme | #935 | 2.000 | 2.000 |
Playability | #943 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- This game is very unpolished -- nothing happens when you die, for example
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
3D Sokoban-like puzzle game (kind of like Stephen's Sausage Roll) where you play a snowman who is on a mission to burn down houses. He has to spread the fire, but can't get too close or he'll melt.
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
There's a lot left undone, but I'll keep working on it. I already had to start a week late, but something came up and I ended up having even less time than I thought I would. But I did have a lot of fun working on it and I do think there's some good potential for where I could take this project. Thanks for hosting!
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Comments
Lovely little puzzle game! I played web version.
Overall, nice job!
Thanks for playing! All great feedback.
One thing I wanted to do was have a full intro narration cutscene with art in the background showing scenes from the story and then just have an option to skip it, so maybe that would fix the wall of text. The story isn't all that essential to the gameplay anyway, although it's still pretty good at setting the scene, so I don't know. And yeah, Sammy looks the way he does cause I didn't want to deal with blender, so I just did what I could do quickly with Godot standard meshes. Honestly the whole reason this game is snowman themed to begin with, lol. But, it ended up leading to a pretty fun idea.
Let me know if you ever come back to play more because I'm interested in thoughts on the more difficult levels. Sorry there isn't a save system to help you get back to where you were yet. But to give you an idea of how much is left, there are 9 total levels, 2 of which are slight variations of previous levels, so kind of 7 and 2 halves. Level 6 is the first jump in difficulty, 7 and 8 are the hardest, and then 9 is a little easier, but still harder than 1-5. They aren't numbered in game though.
Again, it's great to hear somebody's thoughts, so thanks for the feedback!