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Goblin News's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #876 | 2.000 | 2.000 |
Theme | #935 | 2.000 | 2.000 |
Artistic Style | #957 | 2.000 | 2.000 |
Playability | #1177 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- UI is clunky, player is hard to control and you get stuck on anything you bump into. Pretty unplayable.
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
W/S or RT/LT for throttle/brake
A/D or LS for steering
Spacebar/A to ring bell
LMB/RB to throw newspapers.
Mouse/RS for aiming.
The game unfolds in three phases:
Racing/Territory Battle: Players distribute newspapers and attempt to reduce competitors' influence through various strategies like stealing newspapers or creating obstacles.
Deck Building/Competitor Manipulation: Players collect new gossip and can plant false information for competitors.
Deck Designing: Players create the next day's newspaper in their newsroom, focusing on gossip accuracy and impact.
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
Currently the gossip system in the newsroom doesn't work. So add your gossip notes than enjoy the beautiful scenery until the game starts!
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