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Death: My Guest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #79 | 4.500 | 4.500 |
Theme | #104 | 4.000 | 4.000 |
Artistic Style | #109 | 4.000 | 4.000 |
Playability | #487 | 3.000 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I ran into quite a few bugs but still a lot of fun playing this game! Thank you for submitting it, I hope you'll keep working on it. Well done!
- Very neat entry but the objective isn't immediately clear and I think better button prompts would do this game a favor. Lots of potential here, keep building!
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
A plague has infested the castle and you must cleanse the infected of the darkness. If the population of 50 all become infected you will succumb to the darkness. If you get the infected down to 0 you win!
Carry the infected (green npcs) to the operating tables and perform the minigame to remove the nodules from them!
Controls/Guide:
- WASD to move
-F to pick up infected
-E to interact
-Esc for settings
-Use collected nodes at the altar in your lab to purchase abilities
Surgery:
Crystal - Detects location of infection
Scalpel - Makes incision (Patient will begin to bleed out)
Vinegar - Purifies wound and reduces blood loss
Bowl - Drains infected fluid allowing forceps to grab nodule quicker
Forceps - Pulls out and collects nodule. If one is not present patient will lose blood.
Paste - Seals open wounds, stopping blood loss.
Developer notes:
I tried to include a web version, but it wasn't responsive enough to register certain actions. Will test some potential solutions out after judging.
7
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
There is music, but I set it to be fairly quiet at the start so you may need to increase the slider to hear it.
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