Game was fun. Basic mechanics leading to a compelling gameplay. Good work!
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Wildfire Woods's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 5.000 | 5.000 |
Cleverness | #93 | 4.000 | 4.000 |
Playability | #100 | 4.000 | 4.000 |
Artistic Style | #109 | 4.000 | 4.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- GDD: GDD seems good. I enjoyed the images in the game mechanics explanation. Nice to see a updated development timeline. Good to included the future of the development. Game: Worth mention that I am playing the game in VM for safely reasons. This may affect the score. Game frozed during the splash screen, but was quickly resumed. I like the animated levels in the main menu, but I would like to see an option menu for accessibilities. The level selection screen looks simple and clean, but I noticed that you could skip the multiple chapters if the player is hopping between main menu and level selection. That makes me think it is a bug. The levels are fun to play and I wish to see more of them. Good job.
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
Wildfire Woods is a tile based puzzle game about selectively putting out fires to keep fire lookout towers from burning while letting campfires be ignited.
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
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