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I Did Not Ask How Big The Room Is's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 5.000 | 5.000 |
Playability | #100 | 4.000 | 4.000 |
Cleverness | #423 | 3.000 | 3.000 |
Artistic Style | #469 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Pretty art, fun game! Thank you for making and submitting it. Well done!
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
We made a game about accidentally setting fire to your wizard's tower.
An apprentice wizard gets spooked while studying and throws out a vastly disproportionate spell in response (Fireball), setting fire to the room they’re in. But a wizard’s tower reacts in unexpected ways when you throw it in a fire… The fire keeps spreading around the room, hitting more objects and creating odd reactions that create new enemies to defeat. The spread of the fire can be slowed down by focusing efforts on extinguishing fires near sources of more fire. Your task is not only to save yourself, but to stop the fire.
It is a power fantasy with problems. You’re not weak, far from it! Doesn’t mean you’re competent. It is a game of a lot of power - and potentially limited control. With great power comes an even greater learning curve.
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
Thank you <3
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