Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

I Did Not Ask How Big The Room IsView game page

-I Cast Fireball!
Submitted by Pyrochemical Games, MartyTheMess — 30 minutes, 23 seconds before the deadline
Add to collection

Play game

I Did Not Ask How Big The Room Is's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#15.0005.000
Playability#1004.0004.000
Cleverness#4233.0003.000
Artistic Style#4693.0003.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Pretty art, fun game! Thank you for making and submitting it. Well done!

Did you include your Game Design Document in your downloadable files?
Yes

Tell us about your game!
We made a game about accidentally setting fire to your wizard's tower.

An apprentice wizard gets spooked while studying and throws out a vastly disproportionate spell in response (Fireball), setting fire to the room they’re in. But a wizard’s tower reacts in unexpected ways when you throw it in a fire… The fire keeps spreading around the room, hitting more objects and creating odd reactions that create new enemies to defeat. The spread of the fire can be slowed down by focusing efforts on extinguishing fires near sources of more fire. Your task is not only to save yourself, but to stop the fire.

It is a power fantasy with problems. You’re not weak, far from it! Doesn’t mean you’re competent. It is a game of a lot of power - and potentially limited control. With great power comes an even greater learning curve.

Did you remember to include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Extra Notes
Thank you <3

Leave a comment

Log in with itch.io to leave a comment.

Comments

No one has posted a comment yet