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The Glow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #1146 | 1.000 | 1.000 |
Theme | #1153 | 1.000 | 1.000 |
Playability | #1177 | 1.000 | 1.000 |
Artistic Style | #1189 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Game was so blurry and artifact-y that I couldn't see anything.
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
The player gains a corruption stat as they stand in the forest. This stat hitting max lowers player health, eventually knocking them out and making them lose a day. Build camps at designated locations to lower player corruption. 'E' to interact, 'P' currently gives the player max corruption (for testing the corruption in the first level. Every time you build a camp for the first time, you also lose a day. The player has 10 days after the camp building tutorial to figure out what is causing the Glow, or it will take over the nearest town and they will have no support on their trip. (Only first level implemented for jam).
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
You'll need to use task manager or the taskbar to exit the game, as I have both poor programming and time management skills. Sorry.
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