Play game
Decryption's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #943 | 2.000 | 2.000 |
Artistic Style | #957 | 2.000 | 2.000 |
Cleverness | #1146 | 1.000 | 1.000 |
Theme | #1153 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- What's spreading here? I escaped the labyrinth in 10 seconds
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
The core mechanic that is present in this prototype's iteration is the procedural generation of the labyrinth as it changes itself to grow and slowly whittle down the users chance of escape. While the asset for the minotaur was completed, there was not enough time to implement them into the game for this milestone.
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
Lots of new features still in the works such as but not limited to:
- Minotaur chase and Boss Fight! (Metroid Dread inspired)
- Insanity Stat bar
- Map of the labyrinth
- Lesser mobs and combat
- Special rooms
Leave a comment
Log in with itch.io to leave a comment.
Comments
No one has posted a comment yet