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Botanic Bastion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #100 | 4.000 | 4.000 |
Theme | #104 | 4.000 | 4.000 |
Artistic Style | #469 | 3.000 | 3.000 |
Cleverness | #876 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Good game but very slow at the beginning which is a bit unfortunate.
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
In Botanic Bastion you have to survive as long as you can against a spreading corruption that just keeps getting faster. To accomplish this you must build the essence generating tower in order to get the other purifying towers that hold off the corruption. The first Tower generates essence over time which acts as the currency. The second tower is a fast attack speed single target tower. The third tower shoots very slowly with a larger range and purifies a large area around it's target. The fourth tower is a very cheap plant that spreads across the ground even under other towers and helps with temporarily holding off the corruption.
Controls
Zoom In/Out - Mouse Wheel
Pan - RMB
Open/Close Build Menu - B
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
there are no projectiles in the game because I didn't have time, so it looks a little weird but oh well.
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Comments
This is a really good concept, would love a full game.