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Doctor, Please!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #423 | 3.000 | 3.000 |
Theme | #426 | 3.000 | 3.000 |
Playability | #943 | 2.000 | 2.000 |
Artistic Style | #1189 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Interesting concept, but the implementation left me a bit confused. It seems like you can just spam cures until the patients heal with no real penalty? As for the scoring, it was unclear how well I was doing at all, given the only value we seem to have access to is the remaining population.
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
You play as a Medieval Plague Doctor. Diseases are spreading rapidly across the land, and your job is to save as many as you can.
In the game, your are meant to fail. The game gets progressively hard as time goes on, and your end goal is to set a new "high score" with the amount of patients saved.
You move with WASD, and interact with houses using the E key. You need to be at the door in order to interact!
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
Our third member, Dalogu, is not listed on the game's page. Something happened to him, and he's been unavailable for days. We sadly don't know his itch name. We'll list him as soon as we can get in touch!
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