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Factory Gray's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #93 | 4.000 | 4.000 |
Artistic Style | #109 | 4.000 | 4.000 |
Theme | #426 | 3.000 | 3.000 |
Playability | #943 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Such a good game but unfortunately the FPS tanks when activating your aura. (RTX 3070 TI)
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
(Story): In a world where the industry has expanded such that factories eclipse the sky, all color was sapped from the world. One person still sees the true colors and wishes to wash away the bleak grayness caused by those that do not care.
(Mechanics): You get to control the player using the WASD/Arrow keys and explore a level while staying hidden. When you've decided your route you press either space bar or m1 to unhide yourself and release an aura of color that takes up an area of effect around the character. This aura decays over time and your goal is to cover a majority of the level in color before it runs out, coloring certain things in the level reverses the decay a little.
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
I wanted to include a silly little file within the zip that would be a folder named "bottle" and a text file inside named "message", in which I would express a very unprofessional and not at all tied to the game message about what I'm going through and what-not for anyone to read, but ultimately I decided against it. Get it, message in a bottle? Since pirates and all ...
I just wish I could've made the game I wanted, for that is not what I was able to submit.
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