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Ragnarok Heroes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #487 | 3.000 | 3.000 |
Cleverness | #1146 | 1.000 | 1.000 |
Theme | #1153 | 1.000 | 1.000 |
Artistic Style | #1189 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- This game feels like it's for a majority made out of templates which isn't really what the jam is about
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
Story:
Humans always needed help to figure things out. Good, evil–what did it matter to them? They did what they wanted anyway. And now there are consequences. The deities of every pantheon have united to destroy humankind.
The product of humans and the gods, Nephilim have always been tasked with keeping humanity in check. As the Council of Supreme Beings moves to destroy the mortals they created, Nephilim must fight to save the humans and prove that they are still worth living.
Gameplay Overview:
The player will start as 4 heroes (Mage, Archer, Warrior, Priest) and can expand their overall team through a Gacha system to build their preferred team from a multitude of heroes available.
Mechanics:
Combat System
JRPG Time based attack system
Leveling System
After defeating an enemy unit, the player will gain experience based on the enemies defeated. Upon the correct experience collected, the player’s stats will increase by a set amount in connection to their class.
Equipment System
Equipment can be bought, sold, crafted, and collected from defeating. When equipped, the gear will increase the stats listed on the item
Inventory System
The player will be able to hold health and mana potions; all equipment can be seen through the pause button in the game.
Party Management
The party can hold 5 characters with the party leader being shown while in the game. You can freely switch out any party member with the party leader as well as any heroes you have gained through the Gacha System.
Gacha System
Using 1k in gold, the player can interact with the Gacha summoning NPC to select different heroes to use as they please.
Quest System
Through talking to the quest NPC, the player will be given a quest. Upon completing the quest the player will receive a set reward in exp, items, money, and equipment.
Encounter System
The player will have random encounters throughout the map and Boss encounters activated through interaction with the bosses.
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
The discord provided goes to the Chaotic Heart Studios Community Page where all members are located and my own personal discord name.
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