Play game
Trilight (Pirate Software Game Jam 14)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #1 | 5.000 | 5.000 |
Theme | #1 | 5.000 | 5.000 |
Cleverness | #93 | 4.000 | 4.000 |
Artistic Style | #469 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- GDD seems good. I enjoyed the color palette that is included. Very good. Nice to see that the development timeline is updated. Extra good. Game: Main menu seems nice, but I do noticed there are a word being cutoff at the left side and a volume slider that is also cut off. I would like to see an option menu for accessibilities. Credit menu is good. Movement is too smooth. It feels like I am walking on ice. Also would love to see character facing the direction of where I am walking. It gives a good player experience. I would love a skip button for the tutorial. The different darkness seems hard to spot for which ones to use the light sources for. But after playing multiple times, it is easy to spot. But I think it can be better. The game feels polished. Good job.
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
The player wakes up in a room with three different lights to choose from. Each light can fight a different type of darkness. The lights will lose fuel over time, when they are used. If a player walks into the darkness, they will lose a lot of fuel on their lights. If all lights are extinguished the player loses the game. The player needs to survive until the door to the next part opens.
There is also a tutorial in the game.
Controls
Keyboard: WASD and 123
Mouse: To target the flashlight
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
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