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A jam submission

Flame FighterView game page

A deckbuild/puzzle game where your objective is to put out the fire before it spreads.
Submitted by b-r-a-n — 1 day, 3 hours before the deadline
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Flame Fighter's itch.io page

Results

CriteriaRankScore*Raw Score
Playability#1004.0004.000
Cleverness#4233.0003.000
Theme#4263.0003.000
Artistic Style#4693.0003.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Sometimes, differentiating between the forwards and backwards cards trip me up when playing "harder" levels, but besides that, it's a decent concept in relation to the theme

Did you include your Game Design Document in your downloadable files?
Yes

Tell us about your game!
(See description on Itch game page for better formatting)

Controls:

Left click to play card (or press 1-5)
Enter to end turn (or click button)
Move map with arrow keys
Esc to end game
Getting started:

Start with 'Puzzle' mode to get a feel for the mechanics
Move on to 'Rogue' for the full (very poorly balanced) challenge
Goal:

Remove all flames before you are overwhelmed. Moving onto a tile or hitting it with water will extinguish a flame.

On your turn:

Draw cards from your deck until it is empty or your hand (5 cards) is full
Play cards by spending the water/energy specified by the card (playable cards are indicated)
End your turn to restock your hand and refill your resources. Beware, the fire spreads at the end of every turn. Be as efficient as possible

Did you remember to include your Game Design Document?
Look for design.html in the downloaded archive or visit a hosted version on github pages: https://b-r-a-n.github.io/gj_ps_14/design.html

Is your game set to Public so we can see it?
Yes

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