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1472's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #423 | 3.000 | 3.000 |
Theme | #426 | 3.000 | 3.000 |
Artistic Style | #469 | 3.000 | 3.000 |
Playability | #487 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I enjoy the tower defense game, but I would love if you have updated the itch io page with more info, screenshots and tags so other can easily find your game. The name probably need a rename, so people could understood right away what the game is about. First impression is important after all! The game starts smooth, but got laggy over time as more enemies appeared on screen. Only lasted roughly 8-9 mins until the game become a slideshow for me. GDD seems good until I realized you havent included any images that shows more of the game from a visual perspective. Like the enemies, the tree etc. How it went from concept art to prototype. Moreover I did noticed that you havent updated the development timeline that matched with the prototype and that leaves me a impression of "did you really do anything in the game? Anything at all?", so I would suggest to make sure for future references to make sure that it matches and leaves a good impression for future game jamming. Honestly, well done so far.
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
Tower defense where units spread grass and flame enemies
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
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