I like the idea your mechanic presents. I would like to see more asteroid variations to make the game more interesting. For ease of use I would recommend increasing the rotation speed, it feels like it takes a long time the the eye to reach my mouse and can be frustrating when I can't destroy an asteroid in time. Overall good work!
Play game
Eyeball Planet Defense's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1MQJ1Je3We7lcnx3gjJdazDmAniyoZ4DrzTnprKv0WYY/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
YES! :D
Is your game set to public on itch.io so we can see it?
Yes! :D
Summarize your game!
You are a planet in space. Destroy enemies (asteroids) before they get to you. Your only weapon is your gaze. Aim at asteroids to charge up a shot and destroy the asteroid before it collides with you. To aim, position your mouse cursor or move your gamepad right thumbstick in the direction you want to aim. The eye will slowly rotate to align with the direction of your input. The greater the angle between where the eye is facing and your input, the faster the eye will rotate.
Please explain how your game fits the theme.
"The world is watching." You are a world (rogue planet) and you kill stuff by watching it!
Did you use Generative AI to make any assets in your game?
Nope
Is there anything you'd like the judges to pay particular attention to?
My

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