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A jam submission

Extermination ProtocolView game page

Damaged killer robot goes on a slaughter spree
Submitted by psycro77, Splinter02, BlindCharades — 8 hours, 1 minute before the deadline
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Extermination Protocol's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/e/2PACX-1vS7wQtaVxEQ4XzXuWjF8S6xtkFicVJDGN5v8yLV-W9WtrY7wFH4y8ousQGsCMWZcvRd1krLJU-XXhdM/pub

Have you checked that your GDD is publicly accessible ?
yes

Is your game set to public on itch.io so we can see it?
yes

Summarise your game!
You play as a murderbot that can use scrap gathered from fallen enemies to modulate which weapons you are currently using.
Controls are listed in the games description.

Please explain how your game fits the theme:
We took the theme pretty literally, what with the player character being a weapon of war that has integrated weapons. Taking inspiration for the theme from being a literal weapon but also the example of doomguy what with the point of the game slaughtering through hordes.

If you find yourself having trouble collecting enough scrap to switch out parts 1234 on the top row swap between presets

Is there anything you'd like the judges to pay particular attention to?
n/a

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Comments

Submitted

Fun game, love the cover art! I was having a hard time getting enough scrap before dying, but I'm glad I saw your comment and got to try out the different weapons!