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A jam submission

detroit become weaponView game page

A small roguelike scifi sidescrolling shooter made in 2 weeks for piratesoft game jam 16
Submitted by Android Engineer — 17 hours, 13 minutes before the deadline
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detroit become weapon's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/183jqr8wBSMNt7bNf8skIrQnra10kufoc5bahuMRVIR8/edit?tab=t.0#heading=h.7puko415c4co

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
A sidescrolling shooter with randomly generated levels where you play as a a corporate AI in a weaponized chassis shooting at enemies for points. You are a weapon, you live for corporate points.

Please explain how your game fits the theme:
You play as an AI that is constantly being redownloaded into new bodies to fight more things in an endless cycle of warfare that has gone on for an unknown amount of time.

I've never made a game before and I'm a solo dev but I hope you like what I've made anyway, I had a tonne of fun making it and learned a lot.

Is there anything you'd like the judges to pay particular attention to?
There is a secret ending that's fairly easy to find. It was going to be harder to get but I ran out of time to implement the mini boss.

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