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A jam submission

ESIView game page

Evolve, Spread, Infect
Submitted by Jump Roping Turtle — 7 hours, 21 minutes before the deadline
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ESI's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1SKi5NQx7djX693a5uVsV3uXRvKgT9Cj0bemTI7p-T44/edit?usp=sharing

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
About the game and your mission
You are a virus, your goals are to evolve, spread, and infect. Working through your hosts one by one, organ by organ, defeat the immune system trying to take you out. As you defeat cell after cell trying to eliminate you, you will grow stronger choosing between different evolutions to spread and infect more efficiently. Be warned, your hosts will also be growing stronger as they develop antibodies to fight against you. Remember, you are the weapon and with a good strategy, paired with skill you can evolve, spread, and infect.


Controls
W - Move up/forward

S - Move down/backward

A - Move left

D - Move right

Left Click/Mouse 1 - Shoot Projectiles toward mouse cursor (hold or tap)

Please explain how your game fits the theme:
Theme Interpretation (You are the weapon)
Instead of a weapon in the most common interpretation you are a biological weapon that is naturally occurring and your primary driving goal is to harm others and not help. You become stronger by spreading, evolving, and becoming a more powerful weapon in order to stay alive.

Is there anything you'd like the judges to pay particular attention to?
Nope, just enjoy! Thank you! (Just a heads up the enemies do scale in difficulty each loop)

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