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ANTiDOPE's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/17GImcB5Pr2sV4B9zqhIN8PpOySFFqHGfamKFuTMYKaM/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
ANTiDOPE is a surreal story-based 2D platforming game. The player follows Jackie as she uses a biological weapon of her own design on her friend to prevent him from ever being happy again. The game largely centers around speed, and finding smooth paths through terrain to go faster, while dealing with damaging enemies. WASD/Arrow keys to control the character. ZX /JK for attacks. Enter to progress cutscenes, and Escape to pause the game
Please explain how your game fits the theme:
The player character is quite literally a biological weapon designed and used to hurt others. Additionally, the game is designed in a way that's meant to make you feel destructive, and like a quick-moving weapon.
For some reason, Construct 2 doesn't load the title music until you start it once and then reload the page.
Other than that, this is our first game and game jam! We had a lot of fun, and we hope you have fun playing our game too!!
Is there anything you'd like the judges to pay particular attention to?
Controls, Music, Art, Story. Our hard work and effort ;)
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