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A jam submission

WeaponizedView game page

A short Rogue-like Autobattler game created for the Pirate Software Game Jam 16
Submitted by MrPorkerson — 4 hours, 42 minutes before the deadline
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Weaponized's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1CvpIydoGMlPDQJPTDs8JTnBFbwOXrKsiNzCit1QQX1k/edit?usp=sharing

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
Weaponized is a short roguelite, autobattler focused primarily on replayability. Players will buy attachments for their weapon to enhance it's ability in battle. After each victory, the day count will increase, enemy difficulty will increase, and the player will be able to buy a new attachment. All art, coding, and background music was made by me. Sound effects come exclusively from Zapsplat.

Please explain how your game fits the theme:
I'm a solo dev with a wife and 2 kids. This is my first game jam and my time is extremely limited. Any and all feedback is incredibly appreciated. My goal is to get better in all regards and eventually release a game I thoroughly enjoy playing.

Is there anything you'd like the judges to pay particular attention to?
Overall experience:
Note not all aspects of the game need to be discussed but rather your personal overall experience. What stood out the most for you? How did the game make you feel? etc. Thank you in advanced for your time, energy, and feedback :)

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