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1 Ceres's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1hwOcTBwZeAqorq-DbLAlE72mE9i2dtCzmcJhaFpuDks/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
1 Ceres (pronounced seer-eez), the first known asteroid discovered in 1801, has just collided and destroyed a planet. In doing so, this destructive act has given it a waning sort of sentience. You, Ceres, must continue destroying celestial bodies to build sentience and power.
By simply clicking and dragging, aim and propel yourself towards planets to destroy them. But watch out. Space is not without its dangers!
Please explain how your game fits the theme:
You are the asteroid, which is the weapon used to inflict destruction in the universe!
Is there anything you'd like the judges to pay particular attention to?
Destructible sprites that fragment was definitely something that I needed to be a part of this game. It took me nearly half of the game jam to figure this out and properly implement it. I've run out of time to explore this mechanic further and add "juice" to make it look even more amazing, but I hope it doesn't go unnoticed!
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