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Before The Tide's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound Design | #71 | 1.732 | 3.000 |
| Accessibility | #75 | 1.732 | 3.000 |
| Presentation | #78 | 1.732 | 3.000 |
| Innovation | #81 | 1.540 | 2.667 |
| Overall | #81 | 1.668 | 2.889 |
| Theme Integration | #82 | 1.540 | 2.667 |
| Art | #83 | 1.732 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which path did you choose?
Fresh Build
How does your game bring our theme, OUT OF TIME, to life?
The game is focused around a dynamic timer, a civilization out of time faced with rising waters.
What did you do to ensure accessibility of the game?
The game has a very large panel of graphical and control options. The controls are very simple using only click and shift.
Did you include the Indieformer or Patch Notes logo somewhere in your game?
No
If AI was used in your game, let us know how you used it.
No ai
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Comments
Hi! This is a very large-scale and interesting project. One thing I could suggest for improvement is locking the mouse cursor inside the game window, since when I tried to scroll far, my cursor would fly outside the screen. As another option, a small introductory tutorial could be helpful. Thanks for the game!
Hi thank you for playing the game ! You are right i am adding it to the list of improvements once the game jam ends !
Hi! Thanks for your comment ! We’ll add it after the game jam !