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Ctrl Break's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Integration | #140 | 3.100 | 3.100 |
Gameplay | #211 | 2.500 | 2.500 |
Innovation | #224 | 2.400 | 2.400 |
Overall | #261 | 2.283 | 2.283 |
Fun Factor | #290 | 2.000 | 2.000 |
Art | #305 | 2.100 | 2.100 |
Sound Design | #311 | 1.600 | 1.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
The game forces the player to adapt to random control glitches (left or right) by using the mirror mode to invert the glitch (left glitch will now be right glitch and vice-versa). Also the player can fly:)
Did you include a fake publisher splash screen at the start of your game?
No
Did you use the Audius API in your game?
No
If AI was used in your game, let us know how you used it.
I used it for the shader of my mirror mode and some code generation
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Comments
The mechanic is a great idea however difficult to exploit well , the controller feel very clunky
Just press Z and the game losses the bug feature...?
The idea is that you ll get random events like this and you have to master pressing z. Say you re running from an enemy and you ll get that, or you re fighting one and all of a sudden you cant use a
Ooh, ok. That's actually a good idea!