We need dynamics!
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Arachno-Wheelz's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound Design | #397 | 1.000 | 1.500 |
| Innovation | #410 | 1.167 | 1.750 |
| Fun Factor | #424 | 1.000 | 1.500 |
| Gameplay | #435 | 0.833 | 1.250 |
| Theme Integration | #440 | 0.833 | 1.250 |
| Overall | #441 | 0.917 | 1.375 |
| Art | #451 | 0.667 | 1.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
I have used a small bug i found a while back where extending a spring joint too fast could create a pushing force that propelled the player forward.
I also added strong explosive forces on the enemies so that it could fling players in random directions, making it a neatly chaotic physics-based platformer.
Did you include a fake publisher splash screen at the start of your game?
No
Did you use the Audius API in your game?
No
If AI was used in your game, let us know how you used it.
i did not use AI.





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