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Features VS Bugs's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #303 | 1.925 | 3.333 |
| Theme Integration | #349 | 1.732 | 3.000 |
| Fun Factor | #361 | 1.540 | 2.667 |
| Gameplay | #363 | 1.540 | 2.667 |
| Overall | #388 | 1.443 | 2.500 |
| Sound Design | #402 | 0.962 | 1.667 |
| Art | #423 | 0.962 | 1.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
You can lose health (you can't die. You just can have nagative HP) and become a bug!
If you have a lot of abs(health), the world becomes more and more crazy:
Textures disappear, mobs act wild, and everything turns upside down.
The main idea is to refer to the Java Int overflow.
Did you include a fake publisher splash screen at the start of your game?
Did you use the Audius API in your game?
If AI was used in your game, let us know how you used it.
Just to clarify how the engine works or how to do something (instead of Google, in fact). Deepseek
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