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Criteria | Rank | Score* | Raw Score |
Overall | #3 | 3.542 | 3.542 |
Theme | #3 | 4.667 | 4.667 |
Mechanics | #3 | 3.333 | 3.333 |
Gameplay | #5 | 3.000 | 3.000 |
Art Style | #6 | 3.167 | 3.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Very enjoyable experience, only issue was mouse sensitivity even with high dpi! Definitely has room for improvement but for a Game Jam it was really well designed. Maybe more intricate maps? or a punishment on failing to sort in time would be interesting!
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Comments
Felt like an old pro by the end of it. Love the art style and could def see this being a fun chill single player or even coop game
Really cool idea and artstyle!
Really liked the idea. The mouse sensitivity being low was a struggle and maybe it was my eyes but deciding if it was pink or purple was hard mode :D
I liked how you threw the letters into their holes and feel like more difficult levels could have it evolved to make harder shots :)
yeah, I forgot not everyone has a dpi adjuster on their mouse lol. The similar color stamps were unintentional at first, thought it would add some difficulty, glad you liked it!
I really love the concept and the gameplay and can see how this could be expanded and add more and more things the player has to deal with on like a day to day basis, new routes, new types of package, weighing letters etc.
Unfortunately the sensitivity was set so low for me I couldn't complete the tasks in time and for some reason triggered some sort of coil wine issue in my pc? This might just be a me issue but worth looking into?
Overall awesome concept and take on the theme and can see this being expanded in so many cool ways! Good job!
I was so used o adjusting the sensitvity via my mouse, I forgot to include a slider for those that can't lol. Thanks for the feedback!