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A jam submission

Traveling TalesView game page

Submitted by yubeitang, caggy, Salfiskin — 1 hour, 3 minutes before the deadline
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Comments

Jam Host

What did this game do well?


The online AI generation is so impressive. I can see this becoming a fully fledged out game given that you can buy the items that the NPCs ‘sell’ and incorporate some way for the player to use those bought items through battles or tasks. I can also see a way to incorporate economy management by making the player have to gain money to buy those items. Overall it was a great way to use AI generation and I can see it going further. The art style was very cute. I enjoyed interacting with the characters. It’s a very clever idea to have the npc dialogue be AI generated. Very good use of runtime AI dialogue generation. Having also elements of an RPG is great and interesting to me. Cute graphics and animation. i like how AI was used in the game Interesting idea to use gen AI in in-game item creation, it feels like a lot of potential. Interesting use of ChatGPT The idea of letting AI take control of a NPC is really cool. It brings a lot of dynamic elemnts to the game. The concept is interesting to use GPT as an NPC chat generator. When it works it can provide the player with a unique experience everytime they play the game.

What could this game have done better?


As I said in what I think the game did well, there are many ways to expand the game. There was nothing glaring to me besides that since it is a pretty basic game without much to do but interaction which I think is fine. I also remember that during the demo, there was trouble connecting to the AI so you can probably make some default inputs as a fallback for next time. Only the first NPC dialogue worked. The other NPCs dialogue gave me a chatGPT error so I wasn’t able to see what they said. When I kept going forward, my character fell off a cliff. Maybe if you reach the end of the platform, you send the player to a game over or game done screen so the player doesn’t experience their character endlessly falling. In some cases, the AI does not load properly and the dialogue is not generated. Another thing is when you leave the range of the NPC, there is no way to control the dialogue. No matter how many times I tried to close it, I couldn’t. Minor errors on generating the dialogue. Dialogue was a bit small and hard to read Need some kind of transition when waiting GEN AI to respond. And some times it generates items with 0 stats. Needs more clear directions The text is a little hard to read. There isn’t really legit game play other than interacting with the NPC. The GPT breaks down often. Currently, the conversations feel very basic and I feel like I don’t have much freedom with it. Maybe allowing the player to input their own text will be better for improved interaction.