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A jam submission

Retrying LifeView game page

Play as an Angel making choices-good or bad!
Submitted by jlaf01, GameDevelopment123, oldskoolsarah — 1 hour, 7 minutes before the deadline
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Retrying Life's itch.io page

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Comments

Jam Host

What did this game do well?


Although the stats weren’t used for anything I liked the trophy aspect of the stats. Collecting it was a fun thing to do. I also liked the two different scenarios(I almost missed one of them, good thing I saw them in class).I know that if this became a full on game with a complete set of scenarios it would be very fun. Nice story. The game has a decent branching storyline mixed with the idea of AI generating the assets. The music choices fit well with the story, and there is a good sense of humor in the game. I thought the generative AI elements everywhere was a really cool concept. The slides really showed how much there was going on behind the scenes. I like the concept of a randomized visual novel with a lot of help from Generative AI so each reading feels unique. It provided a good representation of how AI can be used as assets, with images and text. It was really cool to see renpy being used, to be completely honest. The generated images are great and some of them really fit the game. It’s a fun theme of a game for people to do different selection and goes into different branches of the stroy which might have the same or different ending this game’s concept is pretty cool of a vision novel game Love the concept of the game. I like the whole aesthetics and feel of the game. The branching system is pretty complete, and I like the status system – which carries over each cycle. It’s also very considerate that players can choose their pronous in the beginning.

What could this game have done better?


My initial impression of the game was that it was a text based game, without any images. So when I saw the images and scenarios change I really wanted to see the image of Elysium. Even if the game was in first person, being able to see Elysium would’ve given the interaction a feeling that I was having a conversation. The goal of this game is not very clear to me. Maybe you could try to make different endings by the player’s stat. Perhaps the game could involve more variety of gen AI images to make it more engaging? The stats don’t really serve too much of a purpose other than just information, so maybe there could have been some remark of some type based on the stats. Although I really like the concept, I felt like the visual elements were not that cohesive. I also didn’t think the storyline was very compelling, and it was lacking in UI/game feel elements. I think given time, the game could be a very enjoyable experience. The music was very loud for me, and there wasn’t a lot of content per se. Also I got the same guy a bunch of times in a row when I tried to get the other route. The game might lack a bit of game feel and the plot sometimes can have more hints on the outcomes of player choices. It might be better if the story line to longer, currently seems like only 2 sences available and the stats not doing any to it, it’s the matter of what to chose. game art is pretty funny lol I hope the art can be more refined.