I like the music and the visual style makes the game really feel like in the farm.
This was a fun little game! I liked the barn animal theme, and the music, sounds, and game feel elements all worked really well together. I think the overall game was fun, and showing the user that different pickaxes can break different rocks was done well.
I think the level design was good in that the player was likely to first encounter a regular block and be able to break it, then encounter a gold block and _not_ be able to break it, and then find the pickaxe and be able to break the gold. Collecting the barn animals was fun and satisfying too!
I love the sound effects and how it guide us.
The concept is easy to understand, and the sound effects were funny and a way to keep the player engaged!
The theme and aesthetics of the game were very nice. I liked the concept of mining rocks and freeing farm animals. The sound effects were honestly funny and the mechanics of the game were smooth.
I like the general concept that you have to find all animals on the map and the sort of puzzle-solving in the game was also great
This game is quite fun and hilarious. Like the design with the sounds of different animals. Really level up the fun part of the game.
========================================
What could this game have done better?
****************************
Maybe some introduction to the mechanic that different pickaxe break different mine
Without the itch.io summary telling me what to do, I did not intuitively know what the goal was. While playing, it felt a bit clunky to use the pickaxe. The rocks didn't provide any feedback that i could or couldn't break it, and was often swinging and not really knowing what my pickaxe was hitting. Then, i often wouldn't be able to fit through the gap that i just made. Other than that this was a fun game!
I think the UIs need some improvement cuz there's no UI for the first tool, and I dont know how to interact with the first mine, until I tried all the possible keys.
Controls felt a little clunky at times, and at times I felt confused as to what I do next, especially with the pickaxe levels.
The feedback from mining the rocks was poor, didn't know if I was making progress at times. It felt a bit boring at times to just roam around and mine endlessly, there can be better mechanics implemented regarding that aspect.
I think the game can adding more puzzles or maze stuff. It will both help contributing the map and whole gameplay experience. Also, the different types of pickaxe are kind of confusing.
Overall the game is quite nice on its own. If I really have to pick one part, maybe adding UI showing how much animals I need to pick.
Comments
What did this game do well?
****************************
I like the music and the visual style makes the game really feel like in the farm.
This was a fun little game! I liked the barn animal theme, and the music, sounds, and game feel elements all worked really well together. I think the overall game was fun, and showing the user that different pickaxes can break different rocks was done well.
I think the level design was good in that the player was likely to first encounter a regular block and be able to break it, then encounter a gold block and _not_ be able to break it, and then find the pickaxe and be able to break the gold. Collecting the barn animals was fun and satisfying too!
I love the sound effects and how it guide us.
The concept is easy to understand, and the sound effects were funny and a way to keep the player engaged!
The theme and aesthetics of the game were very nice. I liked the concept of mining rocks and freeing farm animals. The sound effects were honestly funny and the mechanics of the game were smooth.
I like the general concept that you have to find all animals on the map and the sort of puzzle-solving in the game was also great
This game is quite fun and hilarious. Like the design with the sounds of different animals. Really level up the fun part of the game.
========================================
What could this game have done better?
****************************
Maybe some introduction to the mechanic that different pickaxe break different mine
Without the itch.io summary telling me what to do, I did not intuitively know what the goal was. While playing, it felt a bit clunky to use the pickaxe. The rocks didn't provide any feedback that i could or couldn't break it, and was often swinging and not really knowing what my pickaxe was hitting. Then, i often wouldn't be able to fit through the gap that i just made. Other than that this was a fun game!
I think the UIs need some improvement cuz there's no UI for the first tool, and I dont know how to interact with the first mine, until I tried all the possible keys.
Controls felt a little clunky at times, and at times I felt confused as to what I do next, especially with the pickaxe levels.
The feedback from mining the rocks was poor, didn't know if I was making progress at times. It felt a bit boring at times to just roam around and mine endlessly, there can be better mechanics implemented regarding that aspect.
I think the game can adding more puzzles or maze stuff. It will both help contributing the map and whole gameplay experience. Also, the different types of pickaxe are kind of confusing.
Overall the game is quite nice on its own. If I really have to pick one part, maybe adding UI showing how much animals I need to pick.